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-rwxr-xr-xfortniteTest.py91
1 files changed, 0 insertions, 91 deletions
diff --git a/fortniteTest.py b/fortniteTest.py
deleted file mode 100755
index a00283f..0000000
--- a/fortniteTest.py
+++ /dev/null
@@ -1,91 +0,0 @@
-#!/usr/bin/python3
-
-import fortnitepy
-import json
-import os
-
-email = 'dmitry-morozov.rjkv73@yandex.ru'
-password = 'Dimka2407985$'
-filename = 'device_auths.json'
-
-class MyClient(fortnitepy.Client):
- def __init__(self):
- if self._device_auth_file_exists():
- device_auth_details = self.get_device_auth_details().get(email, {})
- super().__init__(
- auth=fortnitepy.DeviceAuth(
- **device_auth_details
- )
- )
- else:
- code = input("Enter authorization code (https://www.epicgames.com/id/api/redirect?clientId=3446cd72694c4a4485d81b77adbb2141&responseType=code):")
- print(code)
- super().__init__(
- auth=fortnitepy.AuthorizationCodeAuth(
- code = code
- )
- )
-
- def _device_auth_file_exists(self):
- return os.path.isfile(filename)
-
- def get_device_auth_details(self):
- if os.path.isfile(filename):
- with open(filename, 'r') as fp:
- return json.load(fp)
- return {}
-
- def store_device_auth_details(self, email, details):
- existing = self.get_device_auth_details()
- existing[email] = details
-
- with open(filename, 'w') as fp:
- json.dump(existing, fp)
-
- async def event_device_auth_generate(self, details, email):
- self.store_device_auth_details(email, details)
-
- async def event_ready(self):
- print('----------------')
- print('Client ready as')
- print(self.user.display_name)
- print(self.user.id)
- print('----------------')
-
- if not self._device_auth_file_exists():
- device_auth_data = await self.auth.generate_device_auth()
- details = {
- 'device_id': device_auth_data['deviceId'],
- 'account_id': device_auth_data['accountId'],
- 'secret': device_auth_data['secret'],
- }
- self.auth.__dict__.update(details)
- self.dispatch_event(
- 'device_auth_generate',
- details,
- email
- )
-
- for incomingPedingFriend in self.incoming_pending_friends:
- print('Accepting friend request')
- await incomingPedingFriend.accept()
-
- async def event_party_invite(self, invitation: fortnitepy.ReceivedPartyInvitation):
- clientParty = await invitation.accept()
- for partyMember in clientParty.members:
- if not self.get_friend(partyMember.id) and self.user.id != partyMember.id:
- print('Adding {} as friend'.format(partyMember.display_name))
- await partyMember.add()
-
- async def event_friend_request(self, request: fortnitepy.friend.IncomingPendingFriend):
- print('Accepting friend request')
- await request.accept()
-
- async def event_friend_presence(self, before, after: fortnitepy.Presence):
- if before is not None and after is not None:
- print('event_friend_presence for user {}'.format(after.friend.display_name))
- print("Before available {}, joinable {}, playing {}, lfg {}".format(before.available, before.joinable, before.playing, before.lfg))
- print("After available {}, joinable {}, playing {}, lfg {}".format(after.available, after.joinable, after.playing, after.lfg))
-
-client = MyClient()
-client.run() \ No newline at end of file