From a53ea1d94a25f010dbba8a471bc832874bbb4ae7 Mon Sep 17 00:00:00 2001 From: ue86388 Date: Wed, 10 Apr 2024 15:09:51 +0200 Subject: Make it work again --- FortniteEvents.py | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'FortniteEvents.py') diff --git a/FortniteEvents.py b/FortniteEvents.py index 6e7aa5e..5be03f2 100644 --- a/FortniteEvents.py +++ b/FortniteEvents.py @@ -1,18 +1,7 @@ import fortnitepy import typing -class PartyInvite: - - async def on_event(invitation: fortnitepy.ReceivedPartyInvitation): - print('Accepting party invitation from {}'.format(invitation.sender.display_name)) - clientParty = await invitation.accept() - for partyMember in clientParty.members: - if not self.get_friend(partyMember.id) and self.user.id != partyMember.id: - print('Adding {} as friend'.format(partyMember.display_name)) - await partyMember.add() - class IncomingFriendRequest: - async def on_event(request: typing.Union[fortnitepy.friend.IncomingPendingFriend, fortnitepy.friend.OutgoingPendingFriend]): if isinstance(request, fortnitepy.friend.IncomingPendingFriend): incoming_request = typing.cast(fortnitepy.friend.IncomingPendingFriend, request) @@ -24,7 +13,6 @@ class PresenceObserver: pass class FriendPresence: - async def on_event(before, after: fortnitepy.Presence, observers): if before is not None and after is not None: if before.playing != after.playing: -- cgit v1.2.3