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#!/usr/bin/python3
import os, time, telebot, asyncio, telebot.async_telebot, nest_asyncio, sys, logging
from FortniteStatusNotifier import *
from Formatter import *
from FortniteClient import *
from FortniteEvents import *
from persistence import UserRepository
# Check token in environment variables
if "TELEBOT_BOT_TOKEN" not in os.environ:
raise AssertionError("Please configure TELEBOT_BOT_TOKEN as environment variables")
class FortniteStatusObserver(Observer):
async def update(self, fortniteStatus) -> None:
await send_message_to_all(formatFortniteStatus(fortniteStatus))
class FortnitePresenceObserver(PresenceObserver):
# Map name -> last seen not playing timestamp seconds
statuses = {}
async def update(self, display_name: str, playing: bool, party_size: int) -> None:
if playing:
if not display_name in self.statuses:
await self.__notifyFriendPlaying(display_name, party_size)
self.statuses[display_name] = time.time()
else:
diff = time.time() - self.statuses[display_name]
if diff > 60 * 60: # 60 minutes
await self.__notifyFriendPlaying(display_name, party_size)
else:
self.statuses[display_name] = time.time()
async def __notifyFriendPlaying(self, display_name: str, party_size: int):
await send_message_to_all(formatFriendOnline(display_name, party_size))
class ExceptionHandler(telebot.ExceptionHandler):
def handle(self, exception):
logging.error('Exception happened: {}'.format(str(exception)))
sys.exit('Exiting with telebot exception')
return True
bot = telebot.async_telebot.AsyncTeleBot(
token=os.environ["TELEBOT_BOT_TOKEN"],
exception_handler=ExceptionHandler())
userRepository = UserRepository('db.sqlite')
fortniteStatusWrapper = FortniteStatusNotifier(FortniteStatusObserver())
fortniteClient = FortniteClient(FortnitePresenceObserver())
@bot.message_handler(commands = ['start'])
async def startCommand(message: telebot.types.Message):
if message.chat.type == 'private':
alias = message.chat.username
else:
alias = message.chat.title
userRepository.putUser(message.chat.id, alias)
await reply(message, 'This chat successfully registered to receive Fortnite updates')
@bot.message_handler(commands = ['status'])
async def getStatus(message):
await reply(message, formatFortniteStatus(fortniteStatus.getStatus()))
@bot.message_handler(commands = ['friends'])
async def getFriends(message):
await reply(message, await formatFriends(fortniteClient.get_friends()))
@bot.message_handler(commands = ['find'])
async def findUser(message):
arg = message.text.split()
if len(arg) > 1:
search_user_display_name = arg[1]
users: typing.List[fortnitepy.User] = await fortniteClient.fetch_users_by_display_name(search_user_display_name)
if (len(users) > 0):
for user in users:
await reply(message, await formatUser(user))
else:
await reply(message, 'User {} not found'.format(search_user_display_name))
else:
await reply(message, 'Usage: /find username')
@bot.message_handler(commands = ['add'])
async def addUser(message):
arg = message.text.split()
if len(arg) > 1:
user_id = arg[1]
print('Adding user with ID as friend {}'.format(user_id))
await fortniteClient.add_friend(user_id)
await reply(message, 'Send friend request successfully')
else:
await reply(message, 'Usage: /add username')
async def send_message_to_all(message_text: str):
for user in userRepository.getAllUsers():
try:
await bot.send_message(
user[0],
message_text,
parse_mode='MarkdownV2'
)
except Exception as error:
if 'bot was kicked from the group chat' in str(error):
userRepository.removeChat(user[0])
async def reply(message, message_text):
await bot.reply_to(
message,
message_text,
parse_mode='MarkdownV2')
async def run_tgbot():
await bot.polling()
async def run_fortniteStatusWrapper():
await fortniteStatusWrapper.run()
async def run_fortniteClient():
fortniteClient.run()
async def run_all():
await asyncio.gather(run_tgbot(), run_fortniteStatusWrapper(), run_fortniteClient())
if __name__ == '__main__':
nest_asyncio.apply()
loop = asyncio.get_event_loop()
loop.run_until_complete(run_all())
loop.close()
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